Super Lit Vegas

Similar Games:

Fortune Spin, Scarab principles

Risk Scale:

Green (will never take more than six spins to complete)

Minimum Play:

Around one wild per spin number after spin two, so if you’re on spin three, you’d usually want three wilds or more. Strong preference if they’re in the first three reels, ideally building horizontally.

Other:

You can’t go wrong with Super Lit Vegas. I mean, you can if you don’t follow directions, but you get the idea. It’s a low-risk game that grinders will sometimes camp, as the payoff can be solid on the right finds.

We’re looking for something like this:

You collect lit squares in this game and they all go wild on spin seven. And like with Scarab, you generally want those lit-up squares on the left side of the board; just a few lit squares on the far right on spin seven will usually do you no good when they turn wild.

In the example above, notice it’s on game five of seven (bottom-left corner of the screen) and there are six lit-up squares on the board. They may not be in the most ideal spots, with columns one and two mostly devoid of them, but there’s more than enough at that stage of the spin cycle to finish the play out with two more spins to get to spin seven.

This is also an easy game to check, as you can click directly on the bottom of the board to look for something like this:

In this case, you’ll notice the 180 bet ($1.80) also tells us we’re on game five of seven and have collected six wilds, so we don’t even need to look at the big board to see it. Make sure you’re not on game seven of seven, which you’ll often see. Whatever wilds are included on that number already triggered the previous spin.

Like with Scarab, a minimum play is around one wild per spin number, so if you’re on spin three, you usually want three wilds or more. However, there are plenty of exceptions, such as when you get later in the cycle and need only a couple of spins to reach the end.

Here’s a good example of that:

That might seem uninspiring at first glance and it’s not a great play, I’ll admit, but it’s on game six of seven and has three wilds toward the left side of the board. You’re investing one bet to hopefully add something in column three and even if you don’t, you have a good shot of winning small or breaking close to even.

Here’s one more common enough example:

It’s game two of seven and we have three wilds, but they’re toward the right of the board (not ideal). With something like this, I’d take one more spin to see if I could add some wilds anywhere on the board. If I did, I’d end up finishing the play out through the seventh spin. If I didn’t, I’d stop there and sacrifice the one bet.

Lastly, like with a lot of classic games, you’ll sometimes run into clones. Just know they’re usually the same game and play the same way. In this case, one of the clones looks like this:

If you’d like to see a step-by-step breakdown for Super Lit Vegas, that can be accessed below.