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Reel Climb Prosperity
Similar Games:
If you squint, some Hexbreaker 3, Wheel of Fortune High Roller, and HooDoo Link elements.
Risk Scale:
Yellow (losing 50 spins would be a bad result)
Minimum Play:
Two columns six spaces high. Or all three columns five spaces high. Or the second or third column if it’s “activated,” regardless of the rest of the board.
Other:
Rare game that some pros don’t know about.
Every now and then if you can get two or, even more rarely, all three reels to the top simultaneously, you could be in line for some huge wins with a fairly small investment. Before I get ahead of myself, here’s what the game looks like:
Notice that reels two, three, and four have room to reach different lengths, ranging from three spaces up (reset) to seven. In this example, I have reel two at six spaces, reel three at three spaces, and reel four at six spaces. As you spin, sometimes you’ll get an arrow on a reel, which will increase its length one place (sometimes an arrow will bring it all the way to the top).
Why does any of this matter?
Well, once a reel reaches the top (seven spaces), it will “activate” for three spins. It won’t always turn fully wild, but it has a chance to if you land a yellow dragon in the reel during one of those three spins. And so, if you can get two or three reels seven spaces up and wild simultaneously, you could be in line for some huge wins.
Further, just like with all Hex-style games, having taller reels gives you more chances to win small to medium in the base game and gives you better chances of triggering the bonus, which is accomplished by landing six or more pearls. If you think about it, it makes plenty of sense: With sometimes double the board to work with over full reset, you have much more room to land bonus symbols.
I ranked this game as yellow because the columns move much faster than in a game like Hexbreaker 3. Yes, you often won’t be able to trigger multiple reels at once, resulting in annoying losses even on primo finds, but one or two big hits will make up for everything and more long term.
But when is it profitable to play? I generally like to have two columns one place away from the very top, such as my first example photo. Some pros may be turned off by any reel being at full reset and would wait until it got to this point:
I wouldn’t fault someone for wanting at least this, but I’ll stick with playing anytime you have two columns six places up. I’d also play if all three columns (two, three, and four) were five spots up. Remember, a reset column is three spots up, and seven gets you to the top of the reel.
How about something like this?
Yes, but this is a tricky one. As noted above, I’ll play an activated reel if it’s in column two or three. In this case, you can see that the fourth reel is activated for two more spins, as you can see the number “2” above that reel. So that wouldn’t be enough for me alone in the fourth reel; however, in this case, I also happened to have reels two and three six places up, so that would make this worth playing.
What about the example below?
It may look like that second reel is activated, but it’s actually fully spent. Notice there’s no number at the top of that reel, indicating the extension is now over. If I were to spin that, reel two would drop all the way back to the reset of three.
For the bonus, which you get with six or more pearls, I’ve seen the range all over the place in a limited sample. I’ve seen some bonuses pay practically nothing and others pay 200x the bet, so be prepared for a number of ho-hum bonuses and a few monsters every now and then. Again, you’ll have more of a chance to hit a bonus if you have extended reels, giving us another reason why this game can offer a solid advantage.
If you’d like to see my video for this game, it can be seen below: