Jin Long Jin Bao

AKA Double Dragon

Similar Games:

Jin Long Jin Bao (aka Dragon), Jackpot Catcher (Sun and Moon)

Risk Scale:

Green (usually a few spins; sometimes upward of 15x the bet)

Minimum Play:

At least two to three circles in each half of the screen, preferably with multipliers. Also play if one half has five or more, but again, you preferably have at least a couple of multipliers.

Other:

Looks quite similar to the original, but notice the screen is split in two.

Here’s this mutant game:

Remember when I said bigger often isn’t better? Enter Double Dragon. You need higher minimum-play requirements for this version of the game. It’s not a clone.

One of my friends calls it a “Gen 2” game and he doesn’t use those words glowingly. Often, the original version of a game provides a better advantage when it’s near the top of its build. To be fair, the OG version of this game isn’t always a can’t-miss grand slam, but it does seem to provide an easier-to-define advantage.

In this one, the board is split into two separate screens. In the original, I play if I see three or more locked circles. But here, having two screens and the possibilities for multipliers muddy our minimum-play requirements.

So what do I want? Let’s start with at least two or three circles in each half of the screen. Sure, if one screen happens to have five or more, I spin and hope for the best:

Also, notice the small white circles above the words “spins remaining,” where it has 1, 2, 3. With all three present at the bottom of the screen, we know we have at least three spins to hopefully add more circles and land some coins in those circles.

Here’s that zoomed in:

Any groupings of coins that land in those circles are awarded. And any new circle added resets the counter back to the max of three for all of those circles to stick around.

You can get into several “what if?” scenarios with these multipliers, but at least this is the kind of game where you usually don’t invest more than 10 spins. So being wrong by a circle won’t bury you like it might on a more volatile type of game.

This is a close play because of the multipliers:

I suggest experimenting a bit if you come across this game. Going with my suggestions is a good starting point and adjusting as you get more of a sample is my recommendation.

Here are two videos of this game: