Brian Christopher’s World Cruise

Similar Games:

None

Risk Scale:

Orange (200x on the high end)

Minimum Play:

20 or more combined

Other:

This is at least the second Brian Christopher-themed slot with an advantage aspect.

This is an interesting game that can offer an advantage, though it’s often not a very strong advantage. After playing it 30 or so times and talking it over with a few trusted pros, we’ve settled on 20 combined for now.

Here’s what I’m talking about:

You can see in this example, we have the Wheel of the World duck at four, the Dance Till You Drop duck at eight, and the Stuff Your Face duck at five, giving us a total of 17 and below my minimum-play recommendation.

As you spin, you’ll land different ducks on the board, and some will bump up your numbers, and every now and then one will trigger a bonus. You will also always get a bonus if you spin three of the same-colored duck.

The red bonus gives you a wheel spin, and your number under that duck will lead to bigger wedges once you spin. You’ll then get three spins to hopefully land some big numbers.

The green bonus gives you five mystery picks of dinner plates, and whatever number you have will multiply those prizes. So if you have a six correlated with that duck, your prizes will be 6x in value.

The purple bonus gives you nine free spins plus whatever you’ve accumulated. So if you have seven correlated with that duck, you’d add an additional seven free spins. The spins have sticky wilds for a few spins, so every now and then you’ll have some solid line hits.

The bonuses seem to pay about evenly, so I wouldn’t prioritize one of the colors over another. Having 20 or more total, ideally evenly spread out, would make for a decent advantage play. You can technically hit more than one bonus at once, but they don’t combine into one super bonus like a Rich Little Piggies kind of game.

The colors reset at 1-1-1, which you can see below:

And the rules tell us they cap at 16, so the best you could find would be 16-16-16:

It may not seem noteworthy, but it’s promising that the numbers start so low and have the potential to build to 16. That’s a big range from reset to the top, and that should help make this a decent advantage game if you find primo numbers.

Further, line hits are quite weak in the base game, and the numbers grow slowly, even when you’re landing several ducks. All of that helps contribute to the advantage aspect when you find something big.

If things go really poorly, it’s possible to lose 200x the bet before triggering anything. Perhaps some runs could go even worse than that, though I haven’t had that happen yet.

What you want to be careful with is chasing just one very inflated duck, with the other two not much above reset. For instance, if the far left red duck happens to be at 13, with the other two at three and four, you’d technically be at a combined 20, but most of the advantage would be baked into just one duck. It’s safer to play when you have a more even distribution so that you’re able to leave after hitting any of the three ducks.

For those curious, here’s another Brian Christopher slot that can offer an advantage if you’re close to the must-hits:

Here’s my video for World Cruise, where I was playing below-average numbers intentionally but just wanted some footage of this new game: