Progressive Free Games Bonanza

Phoenix and Peacock

Similar Games:

Triple Double Diamond Progressive Free Games and Legend of the 3x 2x Phoenix, Legend of the 3x 2x Progressive Free Games Wheel (Phoenix and Peacock)

Risk Scale:

Red (bring 500x your bet)

Minimum Play:

I’d mostly look for 14 blues or a “bonanza” at 30 or higher. But read on for the blue recommendation.

Other:

Not a game that offers much of a long-term edge and there’s plenty of risk.

Well, they took an already volatile game and added a new feature. Here’s what this one looks like:

You can see this example has a bonanza at 26, with the red 12 looking mildly intriguing. If you add up the red, green, and blue, you get 26. That’s not worth playing, though some folks might get drawn in by that red 12.

Here’s another photo from the second version of this game, which features a peacock:

You can see the numbers are nowhere close to being +EV there, if such a thing even exists in this mutant game.

Like with the original version, these colors are all must-hits. The red, green, and blue can’t exceed 15. But with the added bonanza feature in play, which my video below shows, it’s ideal if you’re not just targeting one color and instead have two or even all three close to the must-hit point.

For that reason, I don’t chase a 14 blue if the red and green happen to be close to reset (five). I play a 14 blue with a bonanza at 28 or higher. That way, you have an outside shot of triggering blue or a fairly high bonanza before taking too much damage.

How about if you find a red or green at 14? I don’t have a sample of that scenario yet, but it seems like a safe enough proposition to play until pushing it to 15. That said, it’s quite rare to walk up on a red or green at 14, even in this game.

For the bonanza, you get however many games you’ve banked with mystery multipliers (2x, 5x, and 10x). For red, you get between five and 15 games with 2x pays on line hits. Green is the same deal with 5x pays on line hits. Blue is, you guessed it, the same thing with 10x pays on line hits. You can completely whiff on some blues or even the bonanza. That’s why I recommend chasing combos for the most part and leaving after the bonanza number drops below a certain level.

However, triggering the bonanza doesn’t end the play, as none of the numbers reset. So if you have a huge bonanza number and get lucky enough to hit it, you can and should continue spinning until the bonanza number falls below either 30 or 28, depending on the blue.

Or you can just avoid this game entirely, since it’s quite volatile and doesn’t offer much of an edge. It’s up to you!

Here’s my video for this one, where I was kind of learning on the fly and started filming mid-bonus: